HELLO EVERY ONE THE GAME ISThe House of the Dead is a first-person light gun shooter arcade game with a horror theme, released by Sega in Japan on September 13, 1996, and later internationally on March 4, 1997. It is the first game in the House of the Dead series. Players assume the role of agents Thomas Rogan and "G" in their efforts to combat the products of the dangerous, inhumane experiments of Dr. Curien, a mad scientist.
Throughout the course of the game, players are faced with numerous situations in which their action (or inaction) will have an effect on the direction of gameplay.[3] This is exemplified in the opening stage of the game when a hostage is about to be thrown from the bridge to his death. If the player saves the hostage, they will enter the house directly through the front door; however, if the player fails to rescue the hostage, the character is redirected to an underground route through the sewers. If the player rescues all hostages, a secret room full of lives and bonuses is revealed toward the end of the game.
The House of the Dead has been, along with Resident Evil, credited with popularising zombie video games, as well as re-popularising zombies in wider popular culture from the late 1990s onwards, leading to renewed interest in zombie films during the 2000s. The House of the Dead has also been credited with introducing fast running zombies, which became popular in zombie films and video games during the 2000s
The House of the Dead is a rail shooter light gun game. Players use a light gun (or mouse, in the PC version) to aim and shoot at approaching zombies. The characters' pistols use magazines which hold 6 rounds; players reload by shooting away from the screen. When a player sustains damage or shoots a hostage, one point of health is removed. The continue screen appears when all health is lost. If the player runs out of continues, the game is over. First-aid packs are available throughout the game which restore one point of health; some can be obtained from rescued hostages, while others are hidden inside certain breakable objects. Special items can be found within other breakables, granting a bonus to the player who shoots them.
Players can score additional points by shooting enemies in the head and by rescuing hostages.
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